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Spinning Stargate: Universe - Day One
… We were all back in the office today, spinning stories for season one of Stargate: Universe. In attendance: creators Brad Wright and Robert Cooper, Carl Binder, Martin Gero, Alan McCullough, Paul Mullie, and myself. The first order of business was, of course, catching each other up on what we’ve been up to since last we met. I can’t help but think that if everyone on staff blogged as well, we’d be able to access all of this information before going into the office and could thereby dispense with the niceties of social interaction and get right to work. Easier said than done however. Paul’s Commodore 64 is not internet-capable and don’t get me started on Carl’s IBM Selectric, the Queen of electric typewriters.
Our second order of business was providing notes for episode #1. Brad and Rob did a terrific job of kicking things off in thrilling fashion. The script is fast-paced and fun; its characters unique and engaging. My favorite: Dr. David Rush. Oh, he’s going to be a handful. Originally planned as a two-parter, Brad and Robert quickly discovered that there was simply too much story for such a tight frame, so the series opener is now looking like a three-parter.
In addition to that first script, Brad and Rob provided us with a beat sheet and springboards for several more stories. Brad has laid claim to #4, a story that is right up his alley. Speaking of perfect pairings, I couldn’t think of anyone better than Carl Binder to write #5. Rob is eyeing #6 which offers a most intriguingly SF door in, while #7 and #8 have yet to be claimed.
As I mentioned in a previous entry, Stargate: Universe is a series that draws on established mythology yet blazes a bold, new path for the franchise. It’s definitely more character-centered and intimate in its exploration of the interpersonal dynamics that will drive a lot of the shipboard developments (and, no, I’m not talking about romance). The premise of this ship hurtling through uncharted territories offers up unbounded story possibilities, yet also forces us to adopt a very different approach toward alien encounters and planetary investigation. Twin themes mentioned over the course of today’s conversations: survival and sacrifice.
Prep-production is progressing nicely. Rob showed me about eight different designs for the Destiny. According to him, they’re getting close. No casting news to convey but some interesting names are being bandied about. The search continues. Finally, another element I’m loving is the SGU version of the SG-1/Atlantis MALP (Mobile Analytic Laboratory Probe). Very cool.
Tomorrow, we discuss Brad’s first story following the big three-part opener, establish some of the big picture storylines and arcs we’d like to pursue over the course of the show’s first 20 episodes, and then start breaking Carl’s story ...
Spinning Stargate: Universe Day Two
... Back in the office today. Brad and Rob were in a meeting this morning so Paul and I ended up discussing the outline for the SGA movie. He’ll be making a few changes to the structure and then, hopefully, put it out before week‘s end. Once the meeting wrapped, we convened in the writers’ room and talked big picture notions for the series, the big bang, our expanding universe, and the interesting repercussions of FTL travel on both contact parties involved in an instantaneous means of communication. Oh, and the post-production schedule is out. It looks like February 4th will be the first day of principal photography ...
Spinning Stargate: Universe Day #3
... Back at it today, spinning Stargate: Universe. With a first draft of episode #1 in hand and episodes #2-4 mapped out, we turned our attention to episode #5, Carl’s baby. After much heated debate on the motivating factors that “complicate things for our gang“, we ended up breaking the story in a little less than two hours …
We ended the day with a general discussion of SGU: some future storylines, a couple of surprises, yes there will be a mid-season two-parter, and the types of individuals who will make up the Destiny’s extended crew ...
Spinning Stargate: Universe Day #4
... With five stories in place, we turned our attention to episode #6 today, beating out Marty G.’s very first SGU script. This one involved a long, loooooong discussion on the workings of a certain technology which forms the impetus to another terrific character-driven story. Next week, we have stories to break for Rob, Alan, Paul, and myself after which we head off for two weeks of fun in the sun (or rising sun in my case). Then, we’re back in the office for one more week of discussion on the (hopefully) completed outline ...
Spinning Stargate: Universe Day #5
... Well, back in the office today. While Brad and Robert worked on revisions to the first script, the rest of us kept busy in our respective offices surfing the internet, phoning home, and making final preparations for our trip to Tokyo. At a little after 11:00, we convened in the writers’ room and started spinning Alan’s story. We broke for lunch, then resumed the discussion on shipboard justice and the ever-developing interrelations among the crew. Factions, fractions, and surprising revelations. By the time we called it a day, we had beaten out Alan’s story ...
Spinning Stargate: Universe Day #6
... Went into the office today and did the Whispers commentary with director Will Waring, after which the writers gathered to discuss one of Rob’s story ideas. It’s a great premise that, when I read it, left me wondering “How the hell is this going to work?” and, after much back and forth, we eventually came up with the logic construct to make it work (see Brad‘s whiteboard diagram for the explanation [photo at the site]) ...
Spinning Stargate: Universe Day #7
... Back on the office today for another day of SGU spinning. We skipped episode 9 (While I like the general premise and think it could be a lot of fun and, really, at the end of the day who doesn’t like fun?, I feel that, unlike the other stories we’ve discussed so far, this one is far more nebulous. Fearing we might well spend our final three days trying to spin a story out of this kernel of an idea, I suggested we move on to #10 and #11 which, at the very least, are somewhat more substantial in comparison) and moved on to the two-parter. I hesitate to call it a two-parter because, the way these episodes have developed so far, there are a threads that run through all the stories, in essence making this season one big 20-parter. Now given that some of you have started comparing SGU to existing shows on the basis of what little information has been released thus far, I thought it might be a good idea to help paint a clearer picture of the show. And so, to those of you looking for standing comparisons, I’d say more Lost than Battlestar, more Dr. Who than Heroes, more The Office than My Name Is Earl ...
Spinning Stargate: Universe Day #8
... Today was our final day of spinning on Stargate: Universe and we finished in impressive fashion, breaking not one but TWO stories. The first, episode #10 is mine (Carl is especially excited about this one) while #11 falls to Paul. Ticking clocks, twists and turns, alliances, betrayals, and a surprise guest! And, just like that, we have our first 10 stories in play. Now, all that remains to be done is to write the outlines, design and build the sets, design and create the costumes, design and produce the props, nail down the crew, cast the roles of Young, Rush, Scott, Eli, Tamara, Chloe, Stasiak, Wray, and Brody (among others), and everything else that needs to be done before we start shooting in early February. I have a feeling our visual effects department is going to have a blast with this show!
Easing Back into a Routine
... Well, back to work, but not back to the office. We were supposed to reconvene next week but, as expected, Brad and Robert are up to their eyeballs in scriptwriting and series prep so, instead, we’ll be flying solo, working on our own outlines and scripts. Rob showed me the stack of ship designs they were mulling over last time I was in and I suspect that he and Brad have probably narrowed their choice down by now.
So far, Martin, Carl, and Alan have put out outlines (and I’ve already provided notes on all three), and Rob and Brad have put out the first draft of the opening three-parter, Air, which puts me tied for last place with Paul (who, I’m assuming, is just about finished his pass on our outline for the SGA movie). Priority #1 now for me is hammering out an outline for the first part of the SGU mid-season two-parter. From what I understand, casting is still ongoing but I expect we’ll be hearing word on some decisions soon…soon ...
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