Showing posts with label visual effects. Show all posts
Showing posts with label visual effects. Show all posts

Thursday, August 28, 2008

Stargate Atlantis - RTL2: Video Interview with Visual Effects Department

At German TV network RTL2:



A look behind the scenes of the "Visual Effects departments" shows a press tour in the Bridge Studios (Vancouver), as the special effects for "Stargate" and "Stargate Atlantis" on displayed on the computer.

This explains an employee, as he, for example, a space ship at the "camera" is vorüberfliegen - detail to the different light. It is also interesting to see how a Puddlejumper in the midst of a space city lands.

(The video interviews are in English, with German text transcripts. There are three separate video files.)

Tuesday, July 8, 2008

Sanctuary - Broadcast Newsroom: Visual Effects for Sanctuary

From Broadcast Newsroom:

(Please follow the link for the complete article.)



Anthem Visual Effects Takes On Challenge of New Virtual Series, "Sanctuary," For SCI FI Channel

New Live-Action Series, Shot Almost Entirely On Green Screen, Moves from the Web to Television

DMN Newswire--2008-7-8--

Anthem Visual Effects has announced the company is single-handedly producing the visual effects for 13 one-hour original episodes of the new television series "Sanctuary" for SCI FI Channel, set to air this fall. Leading the way in new production technology, "Sanctuary" is the only television series to shoot almost entirely on green screen with virtual sets, requiring an astounding number of visual effects. It is also the first series in North America to exclusively employ the RED camera: a filmless, tapeless system that captures images at four times the resolution of a high-definition camera.

"Clearly, when a series is shot on green screen, the visual effects play an integral role in everything the viewer sees," explained Lee Wilson, President and Visual Effects Supervisor at Anthem Visual Effects. "We want the audience to get caught up in the story and forget all about the visual effects. It's all about storytelling."


With a staggering 400 visual effects shots estimated per episode, Anthem's team is creating everything from monsters to furry creatures, sweeping cityscapes and remote locations, to the impressive Sanctuary itself.

"Sanctuary" follows the adventures of the beautiful and enigmatic Dr. Helen Magnus (Amanda Tapping, "Stargate SG-1") her new and somewhat reluctant protégé Dr. Will Zimmerman (Robin Dunne, "Dawson's Creek") and her fearless daughter Ashley (Emilie Ullerup, "Battlestar Galactica"), as they track down, study and protect the strange and often terrifying creatures that secretly populate our world.

**snippage**

For more information about Anthem Visual Effects, visit: http://anthemfx.com/

Saturday, December 1, 2007

Stargate Atlantis - MGM Stargate: Big plans for Atlantis visual effects

From MGM Stargate:

http://stargate.mgm.com/news_detail.php?id=37

(Please follow the link for the complete article.)

Big plans for Atlantis visual effects



December 1, 2007 (Episodes)

Stargate: Atlantis visual effects supervisor Mark Savela reveals that the second half of the show's season will kick off with the biggest effects sequence viewers will have ever seen on the show.

"We all watched the final mix a couple of days ago, which is amazing," he enthuses. "It was a sequence done by Image Engine, here in Vancouver."

**snippage**

Sunday, November 4, 2007

Stargate Atlantis - VFX World: Refining VFX on Returning TV Series

From VFX World:

http://www.vfxworld.com/?sa=adv&code=319b255d&atype=articles&id=3439&page=1

(Please follow the link for the complete three-page article at VFX World.)

Refining VFX on Returning TV Series

Thomas J. McLean reports on vfx upgrades and improvements to Heroes, Smallville, CSI: Crime Scene Investigation and Stargate Atlantis.

By Thomas J. McLean

[ Posted on October 31, 2007 ]

**snippage**

The section pertaining to Stargate Atlantis, season four:



http://www.vfxworld.com/?sa=adv&code=319b255d&atype=articles&id=3439&page=3


**snippage**

Raising the bar on both the creative and technical sides of things is a major part of the season-to-season transition for Rainmaker's work on SCI FI Channel's popular Stargate Atlantis.

"We try to update not just the efficiency in actually creating the content, but also the creative content so each year you're pushing the boundaries not just for the quality of the end product, but also for our own entertainment purposes," says Debora Dunphy, digital effects supervisor and lead artist on the series. "It keeps us wanting to keep producing something that is of higher quality for us as artists, so we can be proud of our work."

Off-season tasks include going through models that are likely to be re-used in the upcoming season and optimizing them so they are easier to work with and look better.
That can have a big impact on a show where a fictional location is a key story element, says Justin Gladden, visual effects producer. "That's something that we're constantly trying to improve both the quality and the efficiency of, so we can do quicker set ups and see the model in its new environment."

**snippage**

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There's an automated GIF to illustrate SFX from "Doppelganger," at the site, and a screencap to illustrate a scene from "Reunion."